Do remember that we have this rule in place to stop people from delaying the round if they're just going to remain in Labyrinth and not do anything but camp for the rest of the round:
However, I would personally be up for adding this feature: A trigger_hurt is placed in every part of the T Side Labyrinth. At the end of the two minutes, the T's slowly start taking damage (maybe 10hp/s?), and then they'll eventually die.
Quote:62. Anyone delaying the round may be slayed up to discretion of admins.
However, I would personally be up for adding this feature: A trigger_hurt is placed in every part of the T Side Labyrinth. At the end of the two minutes, the T's slowly start taking damage (maybe 10hp/s?), and then they'll eventually die.