• Home
  • Users
  • Portal
  • Bans
  • Stats
  • Donate
  • Discord
  • Search
  • Register
  • Login
Oceanic Servers
  • Home
  • Members
  • Help
  • Search
Oceanic Servers Development Suggestions Los Angeles

 
  • 0 Vote(s) - 0 Average
Los Angeles
jethro
Offline

Junior Member

Posts: 22
Threads: 3
Joined: Oct 2021
Reputation: 0
#11
21-06-2022, 06:36 PM
go to pit DONT GO TO RED ROOM OR ILL SHIT MYSELF okay now go to red room dont knife the glass or i wont do anything about it because the glass is incredibly hard to break okay go to coloured map banner okay now go to obby/surf/battleship/elevator/crab game that doesnt even work anymore

average maximum round
[Image: unknown.png]
Tea
Offline

shit cunt

Posts: 22
Threads: 14
Joined: Nov 2021
Reputation: 0
#12
22-06-2022, 06:32 PM
(21-06-2022, 06:31 PM)chiswell Wrote: LA is a map that bolster's the server player pop - even with the chaos and rebelling, as a CT getting rounds back to normal or organising a well oiled round is satisfying. Removing it ain't going to happen as its a staple - adding a map game or two I could endorse.

If you look at a historically CT sided map like maximum - it has some great map games, issues with the vent and gunroom have been mostly fixed yet it still its a map that kills pop on server? why? Hardly any opportunity of rebelling + rewards bad wardens

i completely agree with you, wasnt really thinking straight when i said we should remove this map but moving on,

i think adding a map game or 2 would be great, but on the rebelling side of things i believe vent cell should take a little longer to break, due to the certain and only angles you can get to kill people in vent, 

lets say cells were open 8:40, someone could asks for cells 10 seconds later after an attempt of knifing vent, and once cts open cells all the Ts can eaasilly flock in and rebel and i understand that this is why the map is played, TO REBEL, but having an increased timer and maybe openning up a few more angles for cts to watch vent could change how rebellers and cts play the map. because as a ct if someone asks for cells after they are open going in and watching vent is clearly a suicide mission. but adding a slightly higher HP/ time (forever how long it takes to break vent) would be alot easier on the cts to grasp on the situation, even further you could move the vent into another position, somewhere slightly closer to cell button tower,

as a long time (4 years) os/ds player i believe that this could really help on this map ESPECIALLY adding a new map game, and im not here to ruin it for every Rebelling  T, but changes could be really useful i understand that it boost pop, but it reduces the amount of cts, this map is also a kind of deterent to new players trying to CT/Warden.

-TNS

xx
"Professional Mic-Spammer Award 2022"
CATTRIP
Offline

Member

Posts: 36
Threads: 11
Joined: Dec 2019
Reputation: 0
#13
22-06-2022, 06:59 PM
As a long time (3 years) os/ds player,

1. You can move the ts out of cell area before opening cells to stop them rushing vents

2. I vote for a wipeout (like wakka's) where the grassy/tree area is or replace one of the watchtowers for it
Goose
Offline

Admin

Admin
Posts: 12
Threads: 0
Joined: Mar 2019
Reputation: 1
#14
23-06-2022, 10:45 AM (This post was last modified: 23-06-2022, 10:48 AM by Goose.)
Here is my proposed fix. Remove medic from spa, put the main medic back to actually healing something.

kizzle
Offline

Degenerate

Posts: 237
Threads: 74
Joined: Jan 2021
Reputation: 3
#15
23-06-2022, 11:23 AM
(23-06-2022, 10:45 AM)Goose Wrote: Here is my proposed fix. Remove medic from spa, put the main medic back to actually healing something.


+1
penis
_rapids
Offline

New Member

Posts: 4
Threads: 2
Joined: Aug 2019
Reputation: 0
#16
23-06-2022, 01:19 PM
(22-06-2022, 06:59 PM)CATTRIP Wrote: As a long time (3 years) os/ds player,

1. You can move the ts out of cell area before opening cells to stop them rushing vents

2. I vote for a wipeout (like wakka's) where the grassy/tree area is or replace one of the watchtowers for it

i think a great space for a map game is the space between the left tower (relative to pillar room) and the back of cell block. having wipeout there would be a great progression from basketball fence jumps.

+1 on that.

having more things on the map that ct's can use to have genuine fun rounds is always the step in the right direction, and LA severely lacks in this.
PMartian
Offline

Senior Admin

Senior Admin
Posts: 270
Threads: 9
Joined: Sep 2018
Reputation: 14
Banhammer
#17
23-06-2022, 01:47 PM
LA brings out the creativity in wardens (some at least). The first step is to survive the first 2 minutes with half the server running into vent. If successful you got only a couple Ts left alive where you can play one of the map games or make up something with your brain to finish rounds. Good CTs can control the map easily with positioning and whatever. LA also needs a very vocal warden to keep Ts in check. Reminder there is a Jailbreak game doc by the beautiful APender. Have a read if your like kizzle and does poker for LR with 9 Ts left alive: https://drive.google.com/file/d/1pUFpYVe...MMvm9/view. Staff will be open to letting you do admin games as long as its not an excuse to get an easy round win.

At the end of the day its dud cts and rush em boys
[Image: download.jpg]
ZoNiCaL
Offline

Classic Member

Classic Member
Posts: 148
Threads: 10
Joined: Jul 2018
Reputation: 7
#18
23-06-2022, 06:34 PM
I really love the chaos that LA brings when it's a max server and I get rushed and backstabbed five seconds after opening cells
I think there should be some minor tweaks to keep things fresh (e.g Goose's vent suggestion) but I think it's a great map to spend 30 minutes fucking around on
[Image: JLLrYR1.png]
Tea
Offline

shit cunt

Posts: 22
Threads: 14
Joined: Nov 2021
Reputation: 0
#19
24-06-2022, 04:07 PM
(23-06-2022, 10:45 AM)Goose Wrote: Here is my proposed fix. Remove medic from spa, put the main medic back to actually healing something.

 this is a really great idea minor tweaks like this or possibly a new map game or 2 would really help this map +1
"Professional Mic-Spammer Award 2022"
« Next Oldest | Next Newest »

Users browsing this thread: 2 Guest(s)
Pages (2): « Previous 1 2



  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode