08-02-2020, 08:40 PM
Theres a way to counter this:
When the timer hits 8, do a quick cells check (preferably do 2 cells check) to see if anyone is visibly AFK (which you would then shoot them), those who aren't visibly AFK are normally hiding (as when a player is spawned in, they are normally visible). If a T asks for cells, just kill them as they are delaying by hiding in cells. I've done this several times, 100% of the time it is not a freekill but resulted in a lot of triggered Ts
When the timer hits 8, do a quick cells check (preferably do 2 cells check) to see if anyone is visibly AFK (which you would then shoot them), those who aren't visibly AFK are normally hiding (as when a player is spawned in, they are normally visible). If a T asks for cells, just kill them as they are delaying by hiding in cells. I've done this several times, 100% of the time it is not a freekill but resulted in a lot of triggered Ts