29-08-2018, 06:33 PM
Subject to edit
-
ba_jail_fg_abandon v3
- outside vent, You get stuck in the roof when you jump.
https://i.imgur.com/ewEcVQ9.jpg
ba_jail_ds_alaska_v1
- stuck in bin in kitchen
- all the taps in cells are backwards
ba_jail_ds_italia_v2
- door in the garage, you get suck if you are inside when its closing.
https://i.imgur.com/uSKVTq6.jpg
- barrel game, does little damage to T's; maybe needs to be looked at. Less bug more balance
- skipping door opens off the hinges
- extra railing at obby
ba_jail_fg_canyondam_v02
- couch 1 & 5 you can get stuck on the wall when it drops
- simpsons shootout does not give deagle when both sides are ready
ba_jail_ds_alcatraz_v1
- T's can press roller door button from the floor.
- platform obby starting buttons needs a retexture, almost blended with the wall.
https://imgur.com/a/tnr0znp
https://media.discordapp.net/attachments...height=676
-shark game bugged
ba_jail_ds_lockdown
- Race of Death broken
- SPR - if t's pick the same, it does not give any notification
ba_jail_ds_jailberd_venice
- Deathrun, first obstacle does not reset, 2nd &3rd do no damage.
- Dodgem cars ladder strips weapons
ba_jail_ds_castaway_v1
- helicopter broken
ba_jail_ds_gulag_v1
-blue obstacle does 30 damage per. thats alot
-gunroom door does not close
-pacman
ba_jail_bg_seaside
-hole in the wall, sometimes the speed is different to the difficulty, also you can die instead of tele
ba_jail_ds_ss-scamper
- musical chairs; t's can not get through the entrance
- some t's get doored by cells opening
Map Modifications Suggestions ( scamper )
- maze game button is too close to the entrance if you are ordering them from a roller door
- Map games looks like they are made for high pop, not much to do after all the t's finished map games.
ba_jail_fg_outbreak_v02
-obby, still teleport into ground next to cage door
ba_jail_fg_blackops_v01
-glitched weapons in medic
ba_jail_ds_pripyat_v1
-Player spawned in roof of ventcell ( https://imgur.com/a/7dM4Vz7 )
-Pacman, players get killed by Pacman if they go into the maze. hard to set a race when players get to be Pacman from above. The game does not reset when finished so can only do 1 Pacman per round.
The only possible way is to do a trivia winner is Pacman, or do a scuffed race and make everyone who failed run into the black box in the corner.
-outside obstacle has a chance of dooring you.
-inside obstacle, if you fail in the last zone you get teleported back to the start instead of 2nd pausing platform. ( don't know if this is intentiona l)
-cells are autoclosed before 10 seconds of them being opened.
ba_jail_bg_vacant_v3
-glitched guns through deathrun roof
-spot in cemetery you can get out of the map
-
ba_jail_fg_abandon v3
- outside vent, You get stuck in the roof when you jump.
https://i.imgur.com/ewEcVQ9.jpg
ba_jail_ds_alaska_v1
- stuck in bin in kitchen
- all the taps in cells are backwards
ba_jail_ds_italia_v2
- door in the garage, you get suck if you are inside when its closing.
https://i.imgur.com/uSKVTq6.jpg
- barrel game, does little damage to T's; maybe needs to be looked at. Less bug more balance
- skipping door opens off the hinges
- extra railing at obby
ba_jail_fg_canyondam_v02
- couch 1 & 5 you can get stuck on the wall when it drops
- simpsons shootout does not give deagle when both sides are ready
ba_jail_ds_alcatraz_v1
- T's can press roller door button from the floor.
- platform obby starting buttons needs a retexture, almost blended with the wall.
https://imgur.com/a/tnr0znp
https://media.discordapp.net/attachments...height=676
-shark game bugged
ba_jail_ds_lockdown
- Race of Death broken
- SPR - if t's pick the same, it does not give any notification
ba_jail_ds_jailberd_venice
- Deathrun, first obstacle does not reset, 2nd &3rd do no damage.
- Dodgem cars ladder strips weapons
ba_jail_ds_castaway_v1
- helicopter broken
ba_jail_ds_gulag_v1
-blue obstacle does 30 damage per. thats alot
-gunroom door does not close
-pacman
ba_jail_bg_seaside
-hole in the wall, sometimes the speed is different to the difficulty, also you can die instead of tele
ba_jail_ds_ss-scamper
- musical chairs; t's can not get through the entrance
- some t's get doored by cells opening
Map Modifications Suggestions ( scamper )
- maze game button is too close to the entrance if you are ordering them from a roller door
- Map games looks like they are made for high pop, not much to do after all the t's finished map games.
ba_jail_fg_outbreak_v02
-obby, still teleport into ground next to cage door
ba_jail_fg_blackops_v01
-glitched weapons in medic
ba_jail_ds_pripyat_v1
-Player spawned in roof of ventcell ( https://imgur.com/a/7dM4Vz7 )
-Pacman, players get killed by Pacman if they go into the maze. hard to set a race when players get to be Pacman from above. The game does not reset when finished so can only do 1 Pacman per round.
The only possible way is to do a trivia winner is Pacman, or do a scuffed race and make everyone who failed run into the black box in the corner.
-outside obstacle has a chance of dooring you.
-inside obstacle, if you fail in the last zone you get teleported back to the start instead of 2nd pausing platform. ( don't know if this is intentiona l)
-cells are autoclosed before 10 seconds of them being opened.
ba_jail_bg_vacant_v3
-glitched guns through deathrun roof
-spot in cemetery you can get out of the map