23-09-2021, 12:31 PM
The problem is - once a newish map or an underplayed map is on, it only takes one shit round of wardens for people wanting to RTV; as Staff we need to reimplement the fact if you dont know the map you should be on T but because there are so many newer players who havent really played the map it will lead to very high T to CT ratio and then same issue of shit rounds will occur. Also some of the newer maps are big like alcatraz but people dont know the games or how to quickly get people to them so it takes forever for the Ts to do anything except go to map banner then go somewhere else and so on.
There are some massively underplayed GOOD maps like Industry, consignment, Stronghold (even though its big), Dom and kibblet are good too, but are underplayed or RTV'd straight away.
Could look at removing RTV but that'd create more issues than fixing the one.
Increasing the map time rotation could be fine but once again other issues of - "because certain maps have already been played, I'm not going to play the server until they are back on the rotation timer" - which will result in less players and a shit experience as JB is way more fun with a full server vs a half full one.
The Map rotation used to be so much worse over a year ago until nominate was removed and the map rotation timer was increased - i personally think the map rotation timer is at a good spot, theres just a culture for players to push the overplayed maps like canyondam, maximum (which is dogshit boring anyways), Revolution and LA.
Maps like Caye have some issues aka Gunroom but the map games are bloody good - just need to get past the initial cell area and you will be golden.
What i'd challenge players and even staff would be to try and push to learn the underplayed maps so that when we do get onto them you can warden some fun and interactive rounds because you have learnt the map, whenever i'm on and a new/underplayed map is on ill try and get myself onto CT so i can warden some rounds and show other players some good rounds you can have on the underplayed maps as some of them have incredible obbys/map games.
There are some massively underplayed GOOD maps like Industry, consignment, Stronghold (even though its big), Dom and kibblet are good too, but are underplayed or RTV'd straight away.
Could look at removing RTV but that'd create more issues than fixing the one.
Increasing the map time rotation could be fine but once again other issues of - "because certain maps have already been played, I'm not going to play the server until they are back on the rotation timer" - which will result in less players and a shit experience as JB is way more fun with a full server vs a half full one.
The Map rotation used to be so much worse over a year ago until nominate was removed and the map rotation timer was increased - i personally think the map rotation timer is at a good spot, theres just a culture for players to push the overplayed maps like canyondam, maximum (which is dogshit boring anyways), Revolution and LA.
Maps like Caye have some issues aka Gunroom but the map games are bloody good - just need to get past the initial cell area and you will be golden.
What i'd challenge players and even staff would be to try and push to learn the underplayed maps so that when we do get onto them you can warden some fun and interactive rounds because you have learnt the map, whenever i'm on and a new/underplayed map is on ill try and get myself onto CT so i can warden some rounds and show other players some good rounds you can have on the underplayed maps as some of them have incredible obbys/map games.