01-08-2020, 08:25 PM
(01-08-2020, 06:36 PM)✪ sp0oky_craigy Wrote:(29-07-2020, 07:35 PM)Malala (2) Wrote:i think you misunderstand what subi was referencing(27-07-2020, 11:20 AM)krispy Wrote: Just wondering if there is anywhere I can access the vmf files of jb maps. If it is obvious sorry for not looking hard enough.
Use bspsrc
https://developer.valvesoftware.com/wiki/BSPSource
(27-07-2020, 09:25 PM)✪ sp0oky_craigy Wrote:(27-07-2020, 07:46 PM)SuBi ☁ Wrote:I mean you don't even need the vmf to look "to see how some of the things are done" there are console commands that let you see that(27-07-2020, 06:27 PM)krispy Wrote: I just wanted to look in the vmf files to see how some of things are done in the maps, just to see what types of functions and props they use and how they are set.
SURE!!!
What console commands are going to teach you how to build functioning cell doors, proper teleports, minigames etc?
You mean map secrets? The guy isn't asking about those.
(01-08-2020, 08:09 PM)ONIONZZZ Wrote: Can we not teach people how to decompile our maps? Thanks.
It's really not some magical secret, you can google and find out how to do it.
There are ways to protect your maps from being decompiled (making things out of stripper is a decent way to do so)
Some of your maps were made from someone's map/version so were likely decompiled themselves.