Oceanic Servers
Nurf the hammers - Printable Version

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Nurf the hammers - ✪ sp0oky_craigy - 31-03-2019

The hammer, wrench and axe in their current state are unbalanced as they deal 100 damage when a ct throws them at a T. This accompanied by the fact that they have a large hitbox makes it extremely easy to use them and unbalanced. My suggestion is to reduce the damage to 95 as this would still be a substantial amount but not a 1 hit kill to a T who was 100 health and thus balance the weapon.


RE: Nurf the hammers - aplicix - 31-03-2019

denied


RE: Nurf the hammers - h0wLze - 16-04-2019

+1 so fucking tired of being killed in 1 hit by a shitty hammer whenever im rebelling


RE: Nurf the hammers - CoiNz - 16-04-2019

I'll wrench your face ****


RE: Nurf the hammers - PMartian - 16-04-2019

I dont even need to aim with spanners, as long as i throw it relatively close, I'm guaranteed a kill lmfao


RE: Nurf the hammers - Shapiro - 17-04-2019

(16-04-2019, 07:03 PM)PMartion Wrote: I dont even need to aim with spanners, as long as i throw it relatively close, I'm guaranteed a kill lmfao
You mad about canyon dams hammertime? ???


RE: Nurf the hammers - PMartian - 17-04-2019

(17-04-2019, 11:09 AM)Shapiro Wrote:
(16-04-2019, 07:03 PM)PMartion Wrote: I dont even need to aim with spanners, as long as i throw it relatively close, I'm guaranteed a kill lmfao
You mad about canyon dams hammertime? ???

Angry


RE: Nurf the hammers - Tyrone - 18-04-2019

Yeah I don't see any need for nerfing Hammers. The fact you lose it after you throw it justifies the high damage. The hitbox is an issue but I don't see an easy fix for this. I dunno any coders in the house?