Los Angeles - Printable Version +- Oceanic Servers (https://forums.oceservers.com) +-- Forum: Development (https://forums.oceservers.com/forumdisplay.php?fid=5) +--- Forum: Suggestions (https://forums.oceservers.com/forumdisplay.php?fid=21) +--- Thread: Los Angeles (/showthread.php?tid=4296) Pages:
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RE: Los Angeles - jethro - 21-06-2022 go to pit DONT GO TO RED ROOM OR ILL SHIT MYSELF okay now go to red room dont knife the glass or i wont do anything about it because the glass is incredibly hard to break okay go to coloured map banner okay now go to obby/surf/battleship/elevator/crab game that doesnt even work anymore average maximum round RE: Los Angeles - TNS - 22-06-2022 (21-06-2022, 06:31 PM)chiswell Wrote: LA is a map that bolster's the server player pop - even with the chaos and rebelling, as a CT getting rounds back to normal or organising a well oiled round is satisfying. Removing it ain't going to happen as its a staple - adding a map game or two I could endorse. i completely agree with you, wasnt really thinking straight when i said we should remove this map but moving on, i think adding a map game or 2 would be great, but on the rebelling side of things i believe vent cell should take a little longer to break, due to the certain and only angles you can get to kill people in vent, lets say cells were open 8:40, someone could asks for cells 10 seconds later after an attempt of knifing vent, and once cts open cells all the Ts can eaasilly flock in and rebel and i understand that this is why the map is played, TO REBEL, but having an increased timer and maybe openning up a few more angles for cts to watch vent could change how rebellers and cts play the map. because as a ct if someone asks for cells after they are open going in and watching vent is clearly a suicide mission. but adding a slightly higher HP/ time (forever how long it takes to break vent) would be alot easier on the cts to grasp on the situation, even further you could move the vent into another position, somewhere slightly closer to cell button tower, as a long time (4 years) os/ds player i believe that this could really help on this map ESPECIALLY adding a new map game, and im not here to ruin it for every Rebelling T, but changes could be really useful i understand that it boost pop, but it reduces the amount of cts, this map is also a kind of deterent to new players trying to CT/Warden. -TNS xx RE: Los Angeles - CATTRIP - 22-06-2022 As a long time (3 years) os/ds player, 1. You can move the ts out of cell area before opening cells to stop them rushing vents 2. I vote for a wipeout (like wakka's) where the grassy/tree area is or replace one of the watchtowers for it RE: Los Angeles - Goose - 23-06-2022 Here is my proposed fix. Remove medic from spa, put the main medic back to actually healing something. RE: Los Angeles - kizzle - 23-06-2022 (23-06-2022, 10:45 AM)Goose Wrote: Here is my proposed fix. Remove medic from spa, put the main medic back to actually healing something. +1 RE: Los Angeles - _rapids - 23-06-2022 (22-06-2022, 06:59 PM)CATTRIP Wrote: As a long time (3 years) os/ds player, i think a great space for a map game is the space between the left tower (relative to pillar room) and the back of cell block. having wipeout there would be a great progression from basketball fence jumps. +1 on that. having more things on the map that ct's can use to have genuine fun rounds is always the step in the right direction, and LA severely lacks in this. RE: Los Angeles - PMartian - 23-06-2022 LA brings out the creativity in wardens (some at least). The first step is to survive the first 2 minutes with half the server running into vent. If successful you got only a couple Ts left alive where you can play one of the map games or make up something with your brain to finish rounds. Good CTs can control the map easily with positioning and whatever. LA also needs a very vocal warden to keep Ts in check. Reminder there is a Jailbreak game doc by the beautiful APender. Have a read if your like kizzle and does poker for LR with 9 Ts left alive: https://drive.google.com/file/d/1pUFpYVeejLyaeLzPR32Tu0pdqnSMMvm9/view. Staff will be open to letting you do admin games as long as its not an excuse to get an easy round win. At the end of the day its dud cts and rush em boys RE: Los Angeles - ZoNiCaL - 23-06-2022 I really love the chaos that LA brings when it's a max server and I get rushed and backstabbed five seconds after opening cells I think there should be some minor tweaks to keep things fresh (e.g Goose's vent suggestion) but I think it's a great map to spend 30 minutes fucking around on RE: Los Angeles - TNS - 24-06-2022 (23-06-2022, 10:45 AM)Goose Wrote: Here is my proposed fix. Remove medic from spa, put the main medic back to actually healing something.this is a really great idea minor tweaks like this or possibly a new map game or 2 would really help this map +1 RE: Los Angeles - Kiwi likes to get Naughty - 10-07-2022 Plus it insists of a lot of credits when ts rebel you kill them you get credits the boosted player pop also boosts the economic rate to increase your credits. |